Sunday, April 11, 2010

Why isn't Mortal Kombat popular in terms of serious tournaments?

How come games like Street Fighter, Tekken, Virtua Fighter, and DOA are all played in serious competitive tournaments, yet MK is not?Why isn't Mortal Kombat popular in terms of serious tournaments?
Because with an exception of Ultimate Mortal Kombat 3, it's a broken and unbalenced game, and only got popular due to the fact that it had blood and gore in it, while those games got popular because they had good gameplay.Why isn't Mortal Kombat popular in terms of serious tournaments?
[QUOTE=''Gunraidan'']Because with an exception of Ultimate Mortal Kombat 3, it's a broken and unbalenced game, and only got popular due to the fact that it had blood and gore in it, while those games got popular because they had good gameplay.[/QUOTE]This is pretty much it. The MK games, generally speaking,have highly exploitable bugs that prevent it from being credible because high-level players take advantage of bad programming (like infinite combos that do no damage, but allowa player to expire the clock)to win if it's available.
[QUOTE=''ShenlongBo''][QUOTE=''Gunraidan'']Because with an exception of Ultimate Mortal Kombat 3, it's a broken and unbalenced game, and only got popular due to the fact that it had blood and gore in it, while those games got popular because they had good gameplay.[/QUOTE]This is pretty much it. The MK games, generally speaking,have highly exploitable bugs that prevent it from being credible because high-level players take advantage of bad programming (like infinite combos that do no damage, but allowa player to expire the clock)to win if it's available.[/QUOTE]



So, what would you say would be the best tournament-friendly game? Which game is considered the best meaning having no mistakes like you said with the infinite combo, and has a very high reputation in the fighitng game genre?
[QUOTE=''PitaGriffin''][QUOTE=''ShenlongBo''][QUOTE=''Gunraidan'']Because with an exception of Ultimate Mortal Kombat 3, it's a broken and unbalenced game, and only got popular due to the fact that it had blood and gore in it, while those games got popular because they had good gameplay.[/QUOTE]This is pretty much it. The MK games, generally speaking,have highly exploitable bugs that prevent it from being credible because high-level players take advantage of bad programming (like infinite combos that do no damage, but allowa player to expire the clock)to win if it's available.[/QUOTE] So, what would you say would be the best tournament-friendly game? Which game is considered the best meaning having no mistakes like you said with the infinite combo, and has a very high reputation in the fighitng game genre?[/QUOTE]Well, even the very best games have some sort of bug here or there. The difference is that in those cases, the bugs don't ''break'' the game. A good example is the ''kara'' throw in Street Fighter III: 3rd Strike. It basically lets you add a little range to your character's throw animation, but wasn't intentionally coded into the game. It's a ''glitch,'' but it's not ''broken.'' Kind of hard to explain, really. DC will probably step in at some point and clarify.It's hard to say what's the best of the best, but in the 2D space, CapVsSnk2 sees bigtourney play, along with games in the Guilty Gear series. But high-level appearances don't necessarily equate to ''great fighting game,'' as Marvel vs. Capcom 2 is still a big hitter. It's a cool game with what many, including myself, consider to be interesting gameplay, but it's the very picture of ''unbalanced.'' If you were to ask me what's the very best, though, I'd have to go with Street Fighter III: 3rd Strike every time.As for 3D, the Virtua Fighter series is easily the king in terms of flat out respect. It's extremely simple on the surface, but has more depth than I could easily convey. People who truly love fighting games should play Virtua Fighter, at least to get an understanding of why it's as respected as it is. It's deep, rewarding, and very well-crafted in terms of design and code. After playing it, things like Soul Calibur 2 (which I still love like a baby) sort of seem like child's play. Speaking of, SC2 used to be hot in the tournament scene (I'm talking EVO, by the way), but I think a lot of bickering among the players as to which characters should be playable got it blackballed. It might be the same for SC3, which is fine to me, because I found it to be a far less balanced, interesting game. They messed up Kilik. Why'd they have to mess up Kilik? Anyway, the Tekken series all the way up to 5 has still got a big tournament following as well, though I think Eddie Gordo might have gotten a ban at some point. Dunno... I've never been into Tekken.
MK was never really meant to be a deep game. It was just meant to be over the top and fun. Which it was for a while. But they havent been fun for a long time now. All the weird things they add in dont really mean much. Though i admit it was fun watching the behind the scenes footage with the voice actors screaming. The last good mk game was shaolin monks, they should really make an online version or sequel for that.
[QUOTE=''PitaGriffin''][QUOTE=''ShenlongBo''][QUOTE=''Gunraidan'']Because with an exception of Ultimate Mortal Kombat 3, it's a broken and unbalenced game, and only got popular due to the fact that it had blood and gore in it, while those games got popular because they had good gameplay.[/QUOTE]This is pretty much it. The MK games, generally speaking,have highly exploitable bugs that prevent it from being credible because high-level players take advantage of bad programming (like infinite combos that do no damage, but allowa player to expire the clock)to win if it's available.[/QUOTE] So, what would you say would be the best tournament-friendly game? Which game is considered the best meaning having no mistakes like you said with the infinite combo, and has a very high reputation in the fighitng game genre?[/QUOTE] I want to add onto that, I watched the interviews that came with MK Deception bonus disc, and it made me shake my head in shame. All Ed Boon would ever refer to when he talked about each character and their design, is their ''free hits.'' Then he would say Scorpion is his favorite because not only does he have a teleport/punch that gives you a free hit, but his spear stuns your opponent and brings them up to you for an even cheaper free hit. They should've made that bonus disc into a documentary and called it ''Free Hits: The makings of a bad fighting game''
I love fighting games, but I hate the MK series. I will admit that I liked them when I was a kid, like MK2 to MK Trilogy, but then I grew up and realised that I only liked it cuz of the blood... that's it.
Wow. I remember a time when I had to be the voice of all truth in the fighting genre on this board, now we have a much more educated community. I'm impressed.I think there's another reason MK isn't even being considered now, though. Not only is it simply not good enough (well, I really feel Ultimate could make the cut), we also have this total deluge of quality fighting games on the market now, to the point where we can't even hold them all in Evolution. Here's a realistic look at the genre landscape, you'll see there's very little room for anything else, especially something as half-ass as pre/post-Ultimate MK..Best Fighting Games/Must-Haves (in order)
Virtua Fighter 5
Street Fighter III: 3rd Strike
Tekken 5: Dark Resurrection
Super Street Fighter II Turbo
Guilty Gear XX Accent CoreThe Bubble (Games that will stick around, but it's probably time to let go of.)
Marvel vs Capcom 2 (Gets by on intensity, not quality. Few games are more fun to watch and that may be its saving grace.)
Capcom vs SNK 2 (It's nice to see a glitch save a game rather than break it for once, but what's actually there is so different from what you see on the surface that it's probably become pointless. Nothing wrong with a defining mechanic, but this is just weird.)Outside Looking In (Games that deserve a/another shot.)
The King of Fighters NeoWave
NeoGeo Battle Coliseum
Samurai Shodown II
Samurai Shodown: Tenkaichi Kenkyakuden
Street Fighter II` Hyper Fighting
Street Fighter Alpha 2 (There's a reason this was once the only game featured at a one-game Evo.)
Street Fighter Alpha 3
Tekken Tag Tournament
Ultimate Mortal Kombat 3
Probably a couple other SNK ones I'm too tired to think about.That being said, even if Boon caught lightning in a bottle again like he did with UMK3, it'd be a really tough field to crack into, especially when they're trying to scale Evolution down to 5-6 games for time constraints.[QUOTE=''stafax''][QUOTE=''PitaGriffin''][QUOTE=''ShenlongBo''][QUOTE=''Gunraidan'']Because with an exception of Ultimate Mortal Kombat 3, it's a broken and unbalenced game, and only got popular due to the fact that it had blood and gore in it, while those games got popular because they had good gameplay.[/QUOTE]This is pretty much it. The MK games, generally speaking,have highly exploitable bugs that prevent it from being credible because high-level players take advantage of bad programming (like infinite combos that do no damage, but allowa player to expire the clock)to win if it's available.[/QUOTE] So, what would you say would be the best tournament-friendly game? Which game is considered the best meaning having no mistakes like you said with the infinite combo, and has a very high reputation in the fighitng game genre?[/QUOTE] I want to add onto that, I watched the interviews that came with MK Deception bonus disc, and it made me shake my head in shame. All Ed Boon would ever refer to when he talked about each character and their design, is their ''free hits.'' Then he would say Scorpion is his favorite because not only does he have a teleport/punch that gives you a free hit, but his spear stuns your opponent and brings them up to you for an even cheaper free hit. They should've made that bonus disc into a documentary and called it ''Free Hits: The makings of a bad fighting game''
I love fighting games, but I hate the MK series. I will admit that I liked them when I was a kid, like MK2 to MK Trilogy, but then I grew up and realised that I only liked it cuz of the blood... that's it.[/QUOTE]The funny thing is, if that's what he's saying, Boon doesn't get his own game. By his own logic, ''free hits'' aren't free. It's not cheap, either (nothing is cheap) - look at it this way, those immobilization moves from MK usually do little (Scorpion) to no (Sub, BRC, Kira, Cyrax, etc) damage, so the follow-up is the consequential damage of getting hit with a projectile. Would it be cheap if the consequential damage was simply added to the impact of the projectile, making it a garden variety fireball or whatever? It's not free. It's not easy to land a projectile in a fighting game, not even Mortal Kombat if you're up against someone who's any damn good. It's not even about specific mechanics to Mortal Kombat there, it's just basic fighting game sensibility. Anyone who gets hit with an iceball or a spear probably deserves what they get.I couldn't find those interviews on my disc though. :( I can only seem to get a basic series retrospective, though it was funny enough watching them try to make MK4 out to be some kind of positive thing. :)
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